Subject description - XP39UID
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Explanatory Notes
Instructions
Anotation:
The goal of the course is to introduce advanced methods for user interface and interaction design in non-standard
environments, such as virtual and augmented reality. Students will gain theoretical background related to human interaction
in such environments. During the course students will get familiar with a set of techniques for design and testing of
interactive systems in non-standard environments, especially in virtual and augmented reality with collaborative aspects.
Course outlines:
| 1. | | Introduction into the problem area of user interface design in non-standard environments (virtual and augmented |
reality).
| 2. | | Psychological aspects of user interface design in non-standard environments: visual perception, physical interaction. |
| 3. | | Psychological aspects of user interface design in non-standard environments: working memory, spatial orientation. |
| 4. | | Principals of technologies used for interaction in non-standard environments, |
| 5. | | Gesture interaction: ergonomics, speed and fatigue. |
| 6. | | Gesture interaction: recognition and processing. |
| 7. | | Multimodal interaction in non-standard environments. |
| 8. | | Collaborative interaction in non-standard environments. |
| 9. | | Human-robot interaction in augmented reality. |
| 10. | | Low fidelity prototyping in non-standard environments. |
| 11. | | High fidelity prototyping in non-standard environments. |
| 12. | | User testing methods of collaborative systems in augmented reality without users. |
| 13. | | User testing methods of collaborative systems in augmented reality with users. |
| 14. | | Beyond current state-of-art of design and testing of user interface and interaction. |
Exercises outline:
Literature:
| 1. | | Alan Cooper, Robert Reimann, David Cronin: About face 3: the essentials of interaction design. [3rd ed.], Completely rev. Indianapolis, IN: Wiley Pub., 2007. |
| 2. | | Colin Ware: Visual Thinking for Design, Elsevier Inc., 2008. |
| 3. | | Alan J. Parkin: Essential Cognitive Psychology, Psychology Press Ltd., 2000. |
Requirements:
Keywords:
user interface;design;interaction;prototyping;testing
Subject is included into these academic programs:
| Page updated 10.12.2025 17:52:04, semester: Z,L/2026-7, Z,L/2025-6, L/2024-5, Send comments about the content to the Administrators of the Academic Programs |
Proposal and Realization: I. Halaška (K336), J. Novák (K336) |