Subject description - B4B39IUR

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B4B39IUR User interfaces implementation
Roles:PZ, PO Extent of teaching:2P+2S
Department:13139 Language of teaching:CS
Guarantors:Macík M., Míkovec Z. Completion:Z,ZK
Lecturers:Macík M., Míkovec Z. Credits:6
Tutors:Macík M., Míkovec Z. Semester:Z

Web page:


Based on the user interface specification (created by design team), the student will be able to implement user interface and communicate efficiently with other stakeholders taking part in the whole process of design, testing, and implementation of the user interface.

Study targets:

The goal of the study is to teach the implemetators of user interfaces to understand the UI specification created by designers and to efficiently collaborate with other stakeholders of the development process (designers, testers, user researchers, etc.).

Course outlines:

1. User interfaces - means of communication between user and computer
2. User interface components and models
3. Patterns for user interfaces
4. User interfaces for smart homes and IoT
5. Tools and frameworks for complex user interface programming
6. Multiplatform user interfaces
7. Design specification of user interfaces
8. Design specification of user interfaces
9. Accessibility implementation
10. Techniques of user interface testing
11. Implementation for user interface testing
12. GUI in games
13. Implementation of conversation user interfaces

Exercises outline:

1. Introduction
2. Naïve implementation of UI
3. Implementation of UI based on MVC (MVP, MVVM)
4. Implementation of UI based on MVC (MVP, MVVM)
5. Implementation of UI based on MVC (MVP, MVVM)
6. Declarative specification of UI / Styling
7. Custom control / User Control
8. Semestral project - assignment
9. Semestral project - individual work, consultation
10. Evaluation of User Interfaces
11. Implementation of accessibility
12. Semestral project - individual work, consultation
13. Semestral project - individual work, consultation
14. Presentation of semestral project


1. Microsoft Blend for Visual Studio. Nástroj pro efektivní implementaci uživatelského rozhraní (MVC), simulaci modelu aplikace a spolupráci s grafickým designérem.


Knowledge of higher programming languages (e.g., C++, Java, C#) and algorithmization. Basics of SW engineering.


implementation of UI, design docment

Subject is included into these academic programs:

Program Branch Role Recommended semester
BPOI4_2018 Computer Games and Graphics PZ 5
BPOI3_2016 Software PO 5
BPOI4_2016 Computer Games and Graphics PO 5

Page updated 1.12.2023 17:51:22, semester: L/2022-3, L/2023-4, Z/2024-5, Z/2023-4, Send comments about the content to the Administrators of the Academic Programs Proposal and Realization: I. Halaška (K336), J. Novák (K336)