Subject description - XP39SPG
Summary of Study |
Summary of Branches |
All Subject Groups |
All Subjects |
List of Roles |
Explanatory Notes
Instructions
Web page:
https://dcgi.fel.cvut.cz/cs/study/spg
Anotation:
The computer graphics seminar will cover selected research topics in computer graphics such as efficient rendering techniques, modeling of surface materials and their optical properties, simulation of natural phenomena, geometrical modeling and animation. In the seminar we will also discuss computer graphics techniques used in related research disciplines such as image processing, computer vision and human computer interaction based on the particular topics of PhD theses of the participating students. The goal of the course is to introduce the selected topics to the students and by analyzing selected highly influential research publications to further develop the research capabilities of the students.
Study targets:
The goal of the course is to introduce the selected topics to the students and by analyzing selected highly influential research publications to further develop the research capabilities of the students.
Course outlines:
Topics outline:
1. | | Physically Based Rendering - Algorithms |
2. | | Physically Based Rendering - Surface Models |
3. | | Physically Based Rendering - Advanced Topics |
4. | | Data Structures for Rendering - Object Hierarchies |
5. | | Data Structures for Rendering - Spatial Subdivisions |
6. | | Ray Tracing Acceleration - Part I 7. Ray Tracing Acceleration - Part II |
8. | | Real-Time Rendering - Algorithms |
9. | | Real-Time Rendering - Optimization Techniques |
10. | | Image Manipulation and Retargeting - Part I 11. Image Manipulation and Retargeting - Part II |
12. | | Modeling Natural Phenomena - Part I Graphics and Vision |
13. | | Modeling Natural Phenomena - Part I Graphics and Vision - Advanced |
Exercises outline:
1. | | Introduction and paper assigment |
2. | | Work on presentations |
3. | | Work on presentations |
4. | | Presentation and discussion of paper 1 |
5. | | Presentation and discussion of paper 2 |
6. | | Presentation and discussion of paper 3 |
7. | | Presentation and discussion of paper 4 |
8. | | Presentation and discussion of paper 5 |
9. | | Presentation and discussion of paper 6 |
10. | | Presentation and discussion of paper 7 |
11. | | Presentation and discussion of paper 8 |
12. | | Discussion of reviews |
13. | | Reserve |
Literature:
[1] | | Matt Pharr, Wenzel Jakob, Greg Humphreys. Physically Based Rendering 3rd edition. Morgan Kaufmann, 2016. |
[2] | | Tomas Akenine-Moller, Eric Haines, Naty Hoffman. Real-Time Rendering 3rd Edition, A. K. Peters, Ltd., 2008. |
[3] | | Conference and journal publiactions related to PhD thesis topics of course participants |
Requirements:
No prerequisities.
Keywords:
computer graphics; reading group
Subject is included into these academic programs:
Page updated 10.2.2025 05:51:07, semester: Z/2025-6, Z,L/2024-5, Send comments about the content to the Administrators of the Academic Programs |
Proposal and Realization: I. Halaška (K336), J. Novák (K336) |