13000 / 13139 - Publications - 2024

13000 / 13139 - Department of Computer Graphics and Interaction

Publications 2024

Papers in WoS Journals

ZIKMUND, P., M. HORPATZKA, and M. MACÍK. Learning Effect in Joystick Tactile Guidance. IEEE Transactions on Haptics. 2024, 17(4), 567-577. ISSN 2329-4051. DOI 10.1109/TOH.2024.3368663. Available from: https://ieeexplore.ieee.org/abstract/document/10443566/keywords#keywords

KUBISTA, J., et al. Workflow for Creating Animated Digital Replicas of Historical Clothing. IEEE Access. 2024, 12 83707-83718. ISSN 2169-3536. DOI 10.1109/ACCESS.2024.3413674.

HOŠEK, J., Š. NĚMCOVÁ, and V. HAVRAN. General relations for optical design parameters under diffraction limited paraxial imaging. Optics and Lasers in Engineering. 2024, 174(174), 1-13. ISSN 0143-8166. DOI 10.1016/j.optlaseng.2023.107960.

BOBÁK, P., L. ČMOLÍK, and M. ČADÍK. Reinforced Labels: Multi-Agent Deep Reinforcement Learning for Point-Feature Label Placement. IEEE Transactions on Visualization and Computer Graphics. 2024, 30(9), 5908-5922. ISSN 1077-2626. DOI 10.1109/TVCG.2023.3313729.

DVOŘÁK, T., et al. Presentation of historical clothing digital replicas in motion. IEEE Access. 2024, 12 13310-13326. ISSN 2169-3536. DOI 10.1109/ACCESS.2024.3355049. Available from: https://ieeexplore.ieee.org/document/10401907

Patents

ČVUT FEL; Adobe Systems, Inc. Neural network for image style translation. Inventors: D. FUTSCHIK, et al. United States of America. Patent US12056849. 2024-08-06. Available from: https://patents.google.com/patent/US12056849B2

Papers in Other Journals

KÁČERIK, M. and J. BITTNER. SAH-Optimized k-DOP Hierarchies for Ray Tracing. Proceedings of the ACM on Computer Graphics and Interactive Techniques. 2024, 7(3), 1-16. ISSN 2577-6193. DOI 10.1145/3675391.

Books, Book Chapters and Lecture Notes

SAKMARY, M., et al. Virtual Shadow Maps. In: WOLFGANG, F.E., ed. GPU Zen 3: Advanced Rendering Techniques. Black Cat Publishing, 2024. p. 1-20. ISBN 9798344236797.

Conference Proceedings

HLAVOVÁ, T. and J. HOUŠKA. A New Visualization Framework for Simulink 3D Animation. In: Proceedings of CESCG 2024: The 28th Central European Seminar on Computer Graphics (non-peer-reviewed). CESCG 2024, Smolenice, 2024-05-01/2024-05-03. Vienna: VRVis Center, 2024. Available from: https://cescg.org/cescg_submission/a-new-visualization-framework-for-simulink-3d-animation/

ZIKMUND, P., et al. More Haptic Aircraft. In: Journal of Physics: Conference Series. 13th EASN International Conference on: Innovation in Aviation & Space for opening New Horizons, Salerno, 2024-09-05/2024-09-08. Bristol: IOP Publishing Ltd., 2024. p. 1-8. 1. vol. 2716. ISSN 1742-6588. DOI 10.1088/1742-6596/2716/1/012074.

HUSA, P., et al. Interactive Spatial Audio Diffusion: The Pendulum Haptic Interface Prototype. In: 11th Machine Intelligence and Digital Interaction Conference, MIDI 2023. 11th Machine Intelligence and Digital Interaction MIDI Conference, virtuální (online), 2023-12-12/2023-12-14. Cham: Springer International Publishing AG, 2024. p. 164-171. 1. vol. 1076. ISSN 2367-3370. ISBN 978-3-031-66593-6. DOI 10.1007/978-3-031-66594-3_17.

NOVÁK, L., M. MACÍK, and B. MANNOVÁ. Coping with Depression. In: NOCERA, J.A., et al., eds. Human-Computer Interaction – INTERACT 2023. 19th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2023, York, 2023-08-28/2023-09-01. Wien: Springer, 2024. p. 146-152. vol. 14535. ISSN 0302-9743. ISBN 978-3-031-61687-7. DOI 10.1007/978-3-031-61688-4_14.

KOVAĽ, M. and M. MACÍK. Cognitive Maps Acquisition by Those with Vision Impairments in Virtual Reality. In: Proceedings of CESCG 2024: The 28th Central European Seminar on Computer Graphics (non-peer-reviewed). CESCG 2024, Smolenice, 2024-05-01/2024-05-03. Vienna: VRVis Center, 2024. Available from: https://cescg.org/cescg_submission/cognitive-maps-acquisition-by-those-with-vision-impairments-in-virtual-reality/

CEZNER, L. and V. HAVRAN. Utilizing Measured Reflectance for Real-time Rendering in Game Engines. In: Proceedings of CESCG 2024: The 28th Central European Seminar on Computer Graphics (non-peer-reviewed). CESCG 2024, Smolenice, 2024-05-01/2024-05-03. Vienna: VRVis Center, 2024. p. 1-8. Available from: https://cescg.org/cescg_submission/utilizing-measured-reflectance-for-real-time-rendering-in-game-engines/

LANGOVÁ, T. and D. SEDLÁČEK. Virtual Reality Games for Lying Patients. In: Proceedings of the 15th International Conference on Disability, Virtual Reality and Associated Technologies (ICDVRAT 2024). The 15th International Conference on Disability, Virtual Reality and Associated Technologies, Praha, 2024-09-03/2024-09-06. Praha: National Institute of Mental Health, Czech Republic, 2024. p. 147-149. ISBN 9788087142639. Available from: https://www.icdvrat.com/2024/ICDVRAT2024-Proceedings.pdf

Dissertations

KUČERA, M. Towards Interactive, Robust, and Stereoscopic Style Transfer. Praha: Defense date 2024-09-12. PhD Thesis. Czech Technical University in Prague.

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